Divine Trials
The solo trials that unlock the Champion and Ascendant ranks for each god.
Each god has a Divine Trial, a solo encounter that stands between you and the highest ranks. Clear your god's Champion trial to reach Champion, and its harder Ascendant version to reach Ascendant.
How trials work
- Talk to the Oracle in the Hall of the Five to start a trial.
- Trials take place in the Trial Sanctum, the Champions' Challenge arena under the Champions' Guild: a private area just for you.
- The enemies are yours alone and scaled to your combat level. Ascendant enemies have more hitpoints, better stats and hit harder.
- Leaving or logging out fails the trial. Falling in a trial is never a real death: you are restored and sent back to the Hall.
- Trial enemies drop nothing.
The trials
| God | Trial | Objective | Champion | Ascendant |
|---|---|---|---|---|
| Saradomin | The Sacred Defense | Keep the pilgrim alive while Zamorak's spirits try to reach him. Spirits beside him strike him every few seconds: cut them down first. | 3 waves | 4 waves |
| Zamorak | Trial of Defiance | Escalating waves of the order's champions. Go 20 ticks without taking damage and the next wave is called early: defy them faster for more glory. | 5 waves | 6 waves |
| Guthix | Trial of Equilibrium | Purge the corrupted while keeping the Balance between 0 and 100. Living corruption tips it up every tick; every purge tips it down. | Purge 12 corrupted | Purge 16 corrupted |
| Bandos | Trial of Conquest | Three champions, one after another, each enraging at half health. Only the strong may stand before Bandos. | Hobgoblin, Jogre and Giant champions | Jogre, Giant and Lesser demon champions |
| Armadyl | Trial of Judgement | Bring outlaws to justice while Armadyl's judgement falls: a marked tile is struck three ticks later. Keep moving. | 6 outlaws | 8 outlaws |
Rewards
| Clear | Devotion | Renown |
|---|---|---|
| Champion trial (first clear) | 250 | 100 |
| Ascendant trial (first clear) | 600 | 250 |
| Replays | - | 10 each, up to 3 a day |
Built from the game's own files as of 31 October 2026. Something wrong or missing? Tell us in game with ::bug.