Aetheria Wiki

Bandos

Bandos, War and Conquest: blessings, ultimate, commissions, trial and favoured skills.

War and Conquest

The god of war values only strength. His followers grow stronger the longer they fight, stagger their enemies and crush whole groups at once.

Playstyle: Raw melee power, heavy strikes, stagger and area damage

At a glance

UltimateWar God's Fury: Staggers your target, then +12% damage that grows with every hit and a shockwave every third hit for 20 seconds.
Favoured skillsSmithing, Mining, Firemaking: 1 Devotion per 2,500 experience (up to 60 a day)
Pet synergy+2% melee damage (while any pet follows you)
Divine TrialTrial of Conquest
RepresentativeWar Priest, at the Hall of the Five
Champion titleWarborn Champion

Divine Rage: War God's Fury

When your Rage bar is full, click it (or type ::rage) to unleash Bandos's ultimate. A ground slam on your target and up to two neighbours (multi-combat), staggering NPCs for 3 ticks. For the rest of the Rage: +12% damage, +1% more per hit up to +10%, a shockwave every third hit. See Divine Rage for how the bar fills.

Blessings

You always have the signature blessing. Equip up to two passives (one slot at Disciple, two at Adept), one Divine Aspect from Champion and the mastery at Ascendant.

Signature

BlessingRankEffect
ConquestInitiateAlways on. After 12 s of continuous combat, +3% damage (+1% per rank); +2% more against enemies of your combat level or higher.

Passives

BlessingRankEffect
Crushing ForceDiscipleChance for a crushing bonus strike of 30% of your damage: 8% with melee, 4% with ranged or magic.
Warborn MomentumDiscipleWarborn stacks (+1% damage per landed hit) also build outside Rage, up to +5%.
Battle RecoveryAdeptAfter 30 s of continuous combat, heal 2% of your hitpoints every 15 s; killing a worthy enemy heals 4%.
ConquerorAdept+5% damage against bosses and enemies of a higher combat level.
Iron ResolveChampionA heavy hit (20%+ of your hitpoints) makes you take 10% less damage for 5 ticks (20 s cooldown).
Warlord's PresenceChampionWhile you fight, allies within 4 tiles deal 2% more damage (one Warlord's Presence at a time).

Divine Aspects

BlessingRankEffect
Aspect of the BerserkerChampion+4% damage, and Warborn stacks go up to +15% in Rage.
Aspect of the WarlordChampionIn sustained combat take 3% less damage; Iron Resolve reduces 20% and Battle Recovery heals twice as much.

Mastery

BlessingRankEffect
Warborn AscendantAscendantConquest grants a further +2%, Crushing Force triggers 3% more often, Rage lasts 6 ticks longer, and your Rage erupts with molten prestige fire.

Commissions

Each day the Commission Board in the Hall of the Five offers you three of Bandos's commissions: two routine and one greater. How commissions work.

CommissionTierTypeObjective
Crush the WeakRoutineCombatKill 30 Goblin, Hobgoblin or Barbarian
Arms for the WarRoutineSkillingGain 25,000 Smithing or Mining experience
Fires of WarRoutineSkillingGain 15,000 Firemaking experience
RelentlessRoutineCombatLand 15 hits in a row
Survey the War CampsRoutineExplorationVisit Goblin Village, Barbarian Village and Burthorpe
ConquestGreaterCombatKill 50 monsters of level 70 or higher
Warlord's TitheGreaterBossDefeat 4 bosses
Blood for BandosGreaterCombatDeal 5,000 damage
Proving GroundsGreaterSlayerComplete 2 Slayer tasks
When Giants FallGreaterCombatKill 30 Hill Giant, Moss giant, Fire giant or Ice giant

Divine Trial: Trial of Conquest

Three champions, one after another, each enraging at half health. Only the strong may stand before Bandos. Start it with the Oracle in the Hall of the Five. Clearing it is required for the Champion and Ascendant ranks. How trials work.

Other gods

Saradomin (Order and Protection) · Zamorak (Chaos and Defiance) · Guthix (Balance and Nature) · Armadyl (Justice and Precision)

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