Bandos
Bandos, War and Conquest: blessings, ultimate, commissions, trial and favoured skills.
At a glance
| Ultimate | War God's Fury: Staggers your target, then +12% damage that grows with every hit and a shockwave every third hit for 20 seconds. |
|---|---|
| Favoured skills | Smithing, Mining, Firemaking: 1 Devotion per 2,500 experience (up to 60 a day) |
| Pet synergy | +2% melee damage (while any pet follows you) |
| Divine Trial | Trial of Conquest |
| Representative | War Priest, at the Hall of the Five |
| Champion title | Warborn Champion |
Divine Rage: War God's Fury
When your Rage bar is full, click it (or type ::rage) to unleash Bandos's ultimate. A ground slam on your target and up to two neighbours (multi-combat), staggering NPCs for 3 ticks. For the rest of the Rage: +12% damage, +1% more per hit up to +10%, a shockwave every third hit. See Divine Rage for how the bar fills.
Blessings
You always have the signature blessing. Equip up to two passives (one slot at Disciple, two at Adept), one Divine Aspect from Champion and the mastery at Ascendant.
Signature
| Blessing | Rank | Effect |
|---|---|---|
| Conquest | Initiate | Always on. After 12 s of continuous combat, +3% damage (+1% per rank); +2% more against enemies of your combat level or higher. |
Passives
| Blessing | Rank | Effect |
|---|---|---|
| Crushing Force | Disciple | Chance for a crushing bonus strike of 30% of your damage: 8% with melee, 4% with ranged or magic. |
| Warborn Momentum | Disciple | Warborn stacks (+1% damage per landed hit) also build outside Rage, up to +5%. |
| Battle Recovery | Adept | After 30 s of continuous combat, heal 2% of your hitpoints every 15 s; killing a worthy enemy heals 4%. |
| Conqueror | Adept | +5% damage against bosses and enemies of a higher combat level. |
| Iron Resolve | Champion | A heavy hit (20%+ of your hitpoints) makes you take 10% less damage for 5 ticks (20 s cooldown). |
| Warlord's Presence | Champion | While you fight, allies within 4 tiles deal 2% more damage (one Warlord's Presence at a time). |
Divine Aspects
| Blessing | Rank | Effect |
|---|---|---|
| Aspect of the Berserker | Champion | +4% damage, and Warborn stacks go up to +15% in Rage. |
| Aspect of the Warlord | Champion | In sustained combat take 3% less damage; Iron Resolve reduces 20% and Battle Recovery heals twice as much. |
Mastery
| Blessing | Rank | Effect |
|---|---|---|
| Warborn Ascendant | Ascendant | Conquest grants a further +2%, Crushing Force triggers 3% more often, Rage lasts 6 ticks longer, and your Rage erupts with molten prestige fire. |
Commissions
Each day the Commission Board in the Hall of the Five offers you three of Bandos's commissions: two routine and one greater. How commissions work.
| Commission | Tier | Type | Objective |
|---|---|---|---|
| Crush the Weak | Routine | Combat | Kill 30 Goblin, Hobgoblin or Barbarian |
| Arms for the War | Routine | Skilling | Gain 25,000 Smithing or Mining experience |
| Fires of War | Routine | Skilling | Gain 15,000 Firemaking experience |
| Relentless | Routine | Combat | Land 15 hits in a row |
| Survey the War Camps | Routine | Exploration | Visit Goblin Village, Barbarian Village and Burthorpe |
| Conquest | Greater | Combat | Kill 50 monsters of level 70 or higher |
| Warlord's Tithe | Greater | Boss | Defeat 4 bosses |
| Blood for Bandos | Greater | Combat | Deal 5,000 damage |
| Proving Grounds | Greater | Slayer | Complete 2 Slayer tasks |
| When Giants Fall | Greater | Combat | Kill 30 Hill Giant, Moss giant, Fire giant or Ice giant |
Divine Trial: Trial of Conquest
Three champions, one after another, each enraging at half health. Only the strong may stand before Bandos. Start it with the Oracle in the Hall of the Five. Clearing it is required for the Champion and Ascendant ranks. How trials work.
Other gods
Saradomin (Order and Protection) · Zamorak (Chaos and Defiance) · Guthix (Balance and Nature) · Armadyl (Justice and Precision)
Built from the game's own files as of 31 October 2026. Something wrong or missing? Tell us in game with ::bug.