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Skills
Every skill, double experience, training spots and the gods that favour each skill.
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Every skill Experience lock Combat training spots Slayer masters Skilling spots, guilds and Agility courses Dungeons Construction
Aetheria has every classic skill, all trained at 2× experience . Skilling also feeds Aetheria's own systems: your god's favoured skills earn Devotion, and skilling challenges reward you every day, week and month.
Every skill
Favoured by shows the gods whose followers earn Devotion from that skill: 1 Devotion per 2,500 experience, up to 60 a day. Divine Allegiance
Skill Type What it is for Favoured by Attack Combat Melee accuracy and the weapons you can wield. - Strength Combat Melee max hit. - Defence Combat Armour you can wear and how often you are hit. - Ranged Combat Bows, crossbows and thrown weapons. - Magic Combat Combat spells, teleports and utility spells. - Hitpoints Combat Your health, trained by all combat. - Prayer Combat Protection and boosting prayers. Trained by burying bones and at altars. Saradomin Slayer Combat Kill the monsters a Slayer master assigns you; unlocks Slayer-only monsters. - Mining Gathering Ores and gems. Bandos Fishing Gathering Fish for food and Cooking. Guthix Woodcutting Gathering Logs for Firemaking, Fletching and Construction. Guthix Hunter Gathering Trap and catch creatures. Armadyl Farming Gathering Grow crops, herbs and trees over time. Guthix Smithing Artisan Smelt bars and forge weapons and armour. Saradomin , Bandos Cooking Artisan Turn raw food into healing food. Saradomin Firemaking Artisan Light logs; also used by Wintertodt. Bandos Fletching Artisan Bows, arrows, darts and bolts. Armadyl Crafting Artisan Jewellery, leather armour, glass and battlestaves. Armadyl Herblore Artisan Clean herbs and mix potions. Guthix Runecrafting Artisan Craft the runes spells use. Zamorak Construction Artisan Build your player-owned house (::house). - Agility Support Run energy and shortcuts. Trained on Agility courses. Zamorak Thieving Support Pickpocket and steal from stalls. Zamorak
Experience lock
Type ::lockxp to stop (or restart) gaining experience, for example to keep a low combat level.
Combat training spots
The Training tab of the teleport menu, from low to high level:
Low level 5 Destination Where it takes you Lumbridge Cows The cow field east of the River Lum, north of Lumbridge. Chickens The chicken coop north of Lumbridge, across the river from the cows. Goblins The goblins east of Lumbridge, across the river. Giant Frogs Lumbridge Swamp, where giant and big frogs hop about. Al Kharid Warriors The Al Kharid palace hall and its warriors.
Crabs 3 Destination Where it takes you Rock Crabs The beach north-west of Rellekka. The rocks are crabs. Sand Crabs Hosidius beach, where the sandy rocks are crabs. Ammonite Crabs Fossil Island's north coast. The fossil rocks are crabs.
Mid level 7 Destination Where it takes you Yaks The yak field on Neitiznot. Experiments The Experiment Cave under Fenkenstrain's Castle. Minotaurs The Stronghold of Security's first level, the Vault of War. Flesh Crawlers The Stronghold of Security's second level, the Catacomb of Famine. Hill Giants The hill giants in Edgeville Dungeon. Moss Giants The moss giants in the Varrock Sewers. Lesser Demons The lesser demons in the Karamja Volcano dungeon.
High level 14 Destination Where it takes you Ankou The Stronghold of Security's fourth level, the Sink of Slime. Fire Giants The fire giants in the Stronghold Slayer Cave. Dagannoths Waterbirth Island Dungeon's first level. Black Demons The black demons in Taverley Dungeon. Greater Demons The Chasm of Fire, south of Shayzien. Red Dragons The red dragons in Brimhaven Dungeon. Bring an anti-dragon shield. Iron Dragons The iron dragons in Brimhaven Dungeon. Bring an anti-dragon shield. Steel Dragons The steel dragons in Brimhaven Dungeon. Bring an anti-dragon shield. Skeletal Wyverns The Asgarnian Ice Dungeon. Bring an elemental, mind or dragonfire ward shield. Smoke Devils The Smoke Devil Dungeon. Wear a facemask or slayer helmet. Abyssal Demons The Slayer Tower basement. Nechryael The Slayer Tower basement. Gargoyles The Slayer Tower basement. Bring a rock hammer. Lizardman Shamans The Lizardman Caves in Kourend. Bring antipoison.
Slayer masters
Get a Slayer task from any master. Completing tasks earns Slayer points, +15 Devotion with your god, and progress on Slayer challenges.
Slayer masters 9 Destination Where it takes you Turael Burthorpe. No combat level needed. Spria Draynor Village. No combat level needed. Mazchna Canifis. Needs combat level 20. Vannaka Edgeville Dungeon. Needs combat level 40. Chaeldar Zanaris. Needs combat level 70. Konar quo Maten Mount Karuulm. Needs combat level 75; every task names where to kill it. Nieve The Tree Gnome Stronghold. Needs combat level 85. Duradel Shilo Village, upstairs in his hut. Needs combat level 100 and 50 Slayer. Mortimer Needs combat level 100 and 70 Slayer.
Skilling spots, guilds and Agility courses
Skilling 10 Destination Where it takes you Shooting star only while it is active Beside the star that has crashed most recently, while one is down. Ectofuntus Beside the Ectofuntus in Port Phasmatys. Blast Furnace Keldagrim's Blast Furnace. Giants' Foundry Kovac's foundry. Needs Sleeping Giants. Motherlode Mine The Motherlode Mine. Otto's Grotto Barbarian fishing by Otto's Grotto. Tempoross The Ruins of Unkah jetty. Wintertodt The Wintertodt camp. Black chinchompas The black chinchompa hunting grounds. Carnivorous chinchompas Feldip Hills red chinchompa grounds.
Guilds 8 Destination Where it takes you Cooking Guild Outside the Cooking Guild. Crafting Guild Outside the Crafting Guild. Farming Guild Outside the Farming Guild. Fishing Guild Outside the Fishing Guild. Hunter Guild Outside the Hunter Guild. Mining Guild Outside the Mining Guild. Ranging Guild Outside the Ranging Guild. Woodcutting Guild Outside the Woodcutting Guild.
Agility courses 14 Destination Where it takes you Gnome Stronghold Agility The start of the Gnome Stronghold Agility course. Barbarian Outpost Agility The start of the Barbarian Outpost Agility course. Draynor Village Rooftop The start of the Draynor Village Rooftop course. Al Kharid Rooftop The start of the Al Kharid Rooftop course. Varrock Rooftop The start of the Varrock Rooftop course. Canifis Rooftop The start of the Canifis Rooftop course. Falador Rooftop The start of the Falador Rooftop course. Seers' Village Rooftop The start of the Seers' Village Rooftop course. Pollnivneach Rooftop The start of the Pollnivneach Rooftop course. Rellekka Rooftop The start of the Rellekka Rooftop course. Ardougne Rooftop The start of the Ardougne Rooftop course. Agility Pyramid The start of the Agility Pyramid course. Shayzien Agility Course The start of the Shayzien Agility Course course. Colossal Wyrm Agility The start of the Colossal Wyrm Agility course.
Dungeons
Dungeons 6 Destination Where it takes you Slayer Tower Outside the Slayer Tower door in Morytania. Catacombs of Kourend By the statue in Kourend Castle's courtyard, over the catacombs. Stronghold of Security The entrance in Barbarian Village. Edgeville Dungeon Beside the trapdoor in Edgeville. Wyrmscraig The town on the Wyrmscraig coast. Wyrmscraig cave Outside the cave below Wyrmscraig.
Construction
Type ::house to open your house options. House portals are in the Places tab of the teleport menu.
Built from the game's own files as of 31 October 2026. Something wrong or missing? Tell us in game with ::bug.